At a glance, here are
my thoughts on the latest DotA version, 6.75:
* Goblin Shredder added
to Captain's Mode
* Skywrath Mage added
to Captain's Mode
- We finally get to see some action on Goblin Shredder and Skywrath Mage in competitive plays. With GS great mobility and SM insane DPS I’m sure both will make a great impact on the –cm rouster.
* Captain's Mode first
ban phase now has 2 bans instead of 3
* Captain's Mode second
ban phase now has 3 bans instead of 2
- You can now only make 2 bans in the first ban phase instead of 3 couple this with buffs on several carries as well nerf on wooders we will be expecting a lot more bans on the latter. Although the first ban phase has always been a personal choice at least we get to see more strategic counter banning.
* Glyph duration
increased from 4 to 5 seconds
- Not really a big deal but the extra second means a lot more excitement to tower defending.
* Enraged Wildkin's
Tornado vision decreased from 1200/800 to 300
- Tornado is a great skill used for both pushing creeps near the enemy tower and checking for incoming enemy heroes to defend it. Now without the vision tower pushing is now riskier.
* Aegis reclaim time
decreased from 10 to 6 minutes
- This would mean less turtling for the aegis carrier. Making a big push on the last minute of the aegis reclaim, dying and then getting another aegis when roshan respawns.
* Team AoE bounty for
kills with 2 heroes around changed from 9*Level+95 to 12*Level + 125
* Team AoE bounty for
kills with 3 heroes around changed from 8*Level+20 to 10*Level+40
* Killer bounty level
multiplier increased from 200+5*Level to 200+9*Level
- Hopefully the push needed to shift the meta to a more ganking oriented game play. We will be expecting a faster pacing and transition of the early game lane-ing phase and a obviously great deal more ganks.
* Total XP required for
level 7 decreased from 2700 to 2600
* Total XP required for
level 8 decreased from 3500 to 3200
- This focuses a lot who has the better ult in the mid lane. Netting a kill pass level 6 on an opposing mid hero would result in a higher level gap.
* Added a 1 second
cooldown to placing Observer and Sentry wards (to help prevent accidental usage
when lagging)
- This is great actually I play matches online often where lags are unavoidable.
* Roshan turn rate
increased to fix some abuses
- This will hopefully fix the morph abuse
As for various nerfs,
buffs and remakes on heroes and items I will discuss them fully once the final
patch is out. The 2 new heroes and the new item I will also be discussing after
the final patch on their own separate blog post.
You can download the
new map here: http://www.getdota.com/
You can also see the
full changelog here: http://www.playdota.com/changelogs/6.75
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